General Carowinds discussion
User avatar
By cwgator
#90845
^First 3 on this new list: Very likely within the next few years IMO.

The last one: very far fetched in terms of removing the Paladium for it...but who knows. It would be nice if they could bring back a summer concert series.
User avatar
By tarheel1231
#90846
I figured it would be easier to use an existing structure than to build it from the ground up.

Out of curiosity, how much does the park make off of Joyfest?
User avatar
By pproteinc
#90847
I'm pretty sure they make quite a chunk of change during JoyFest, the Christian Music concert that's coming up, and the other various pop and rock concerts they have when they do have them. The park is morbidly packed on those days.

If I'm not mistaken. Cedar Point's Luminosity is just a high stage with a grid backdrop to hold all the lighting and behind that is the mini firework barrels, with bleachers on the opposite side of you choose to take a seat during the show.

They can build that anywhere in the park really.
User avatar
By FamousAmos
#90848
Well.. if Carowinds Plaza is completely redesigned soon, the new stage would make for a great Lumosity show :thumbup: wait, we already have it. Oh well. We need a larger stage and more viewing area/space! It tends to get rather crowded there at night.
By Deere839
#90854
Me and my friend AceDFe19 thought of a few color schemes for coasters in my wish list here's what we thought.
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User avatar
By tarheel1231
#90862
This next concept is basically the epitome of a Pipedream since it requires the removal of Nighthawk.

White Lightnin' II

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THE STORY:
Can you power a rocket using moonshine? The White Lightnin' Brewing Company seeks to answer that question by building a machine using the most powerful moonshine on earth- White Lightnin'. But this isn't your run-of-the mill, backyard contraption. This is a rocket that can take on passengers, and the White Lightnin' Brewing Company is seeking its first test riders. Careful though- this rocket is unpredictable, and it's been known to make wild and crazy maneuvers. Think you're up for the challenge?

THE THEME:

As explained by the story, the ride is themed to a moonshine-powered rocket. The entrance would have moonshine barrels on each side. The queue line would be surrounded by scattered debris and shrapnel from prototype rockets. There would be posters advertising the moonshine. The queue inside of the station would have blueprints and designs for the rockets. The station would have a moonshine still near the operator's booth. When the ride is dispatched, a message would play announcing "Lightning strikes now!"

THE RIDE:

In my fantasy world, the ride would be a Rocky Mountain Construction steel coaster using the competition T-Rex track. The trains would be orange like the original coaster, but with red flame accents. The track would be white and the supports would be dark blue like Nighthawk's.

And this would be the layout:


Features:

1. The first element would be a curved 40' drop to give the launch the power it needs in a compact space. It would be 30' from the ground dropping an extra 10' into a tunnel/trench. It would blast through a hole in the underside of the "brewery" and into the launch.

2. The launch would take place under part of the queue and inside of a trench.

3. The signature element of the ride would be a 150' (160') non-inverting loop. It would be the tallest of its kind in the western hemisphere. The ride would drop back into a trench under the lake and make a wide right turn.

4. The ride would bank right into a zero-g stall, then bank back to the left.

5. The ride would go into a right-banking twist-n-shout element, which is the outward banked airtime hill found on Lightning Rod. The ride would drop left into another trench to get to the second half of the ride.

6. Standard airtime hill.

7. Banked turn similar to the first turn on Storm Chaser. Turns right.

8. Low-to-the-ground roll similar to Wildfire's final inversion (rotation to the left).

9. Bank over the airtime hill back to the left.

10. Airtime hill crossing over the low roll.

11. Trick track banking from right to left. Turn.

12. Two Outward banked hills to the right, then left. Turn.

13. Brake run.
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I'm actually kind of proud of this idea, but I don't have NL to show it the way I want to.
Last edited by tarheel1231 on September 12th, 2016, 3:00 pm, edited 4 times in total.
User avatar
By RiDeWaRrIoR
#90864
White Lightnin 2 sound pretty cool. If I was better at NL2 I would do a design, they dont have the t-rex track in it though. Planet Coaster now has the T-rex track. May try to design it based off what you described, although it might not be quite what you invisioned...
User avatar
By jlc9701
#90865
When Lighting Strikes You Feel the Thunder but you better not Drop it.
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User avatar
By FamousAmos
#90882
If you had your choice, what type of instrumental music would you have at each ride here at Carowinds, or each section in the park similar to what King's Dominion and Disney do?
User avatar
By tarheel1231
#90885
For existing areas:

Front Gate/Plaza- Keep playing the music they've been playing.

Intimidator Queue- Bring back the original music.

Afterburn Queue- Danger Zone by Kenny Loggins.

Thrill Zone- Rock from the 70's.

County Fair- 50's Doo Wop

Plaza Midway (outside Harmony Hall, Nighthawk, Ripcord)- Country guitar music
User avatar
By Jonathan
#90888
Intimidator Queue- Bring back the original music.


Are you some kind of masochist?

I don't really care what the music is specifically, but I am 100% for going to all instrumental atmospheric music. Never liked the idea of pop music blasting in parks unless it fits some specific theme.
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