General Carowinds discussion
#104979
Cameron wrote:Gift shop.


I believe I heard someone mention it’s the foundation for the lockers, location makes more sense for lockers as the queue entrance is just to the right. Also see a small foundation to the right of the queue which may be the ride signage location. Also can now see what looks like
two fire pits adjacent to the launch barn, I could be wrong.

Someone here mentioned about not having the spot for the “jam factory” yet or something. Personally think it would be cool to see the arcade changed to a merch shop.
#105016
Copperhead Strike train was put into the station today :) Here is a capture I got from the webcam.

https://www.facebook.com/carowindsfanso ... 458981561/
#105035
I sure hope they start testing soon. Preview night is 5 weeks from tomorrow. I would think this ride may take a little longer to work out the kinks than say a ride like Fury with the launches and barn sequencing. Plus I'm bored and tired of checking this thread everyday with almost no new developments :lol:
#105037
I can't tell but are they laying out pavers currently? Also, what are they building behind the mountain gliders? is it lockers, the new coke refresh and icee stand (even though i think those buildings will be in the same place). Maybe its a new food stand since they said there will be a special treat in the area.
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#105046
KIJester wrote:Quick question on CS testing... Does Mack do a pull through like Intamin?

pic source: NewsPlusNotes


I am not a rollercoaster engineer, but I would think some sort of pull through testing would be required to at least check seams and welds. You'd hate for your first ride-through to snap a piece and break it - and the train.
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