General Carowinds discussion
By RctWeekly
#35892
The Ride is finshed after a month of hard work check it out link below.
[url]http://www.youtube.com/watch?v=mOkF79WnrLE
[/url]
Thank you
-RctWeekly,
Last edited by RctWeekly on January 3rd, 2010, 9:26 pm, edited 2 times in total.
By RctWeekly
#35918
hdmech wrote:Good job. The turnaround looks like diamondback and not intimidators. Sorry to be of trouble.

The turn around is the hardest thing to recreate and will not look perfect due to RCT3.
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By Jarsh
#35924
I might as well post the rendering I did as well. As usual, the far turnaround is odd, but it's the best you can do, and I had to add a small recessed area for the track to dive into after the helix. Everything (aside from the station) was made using standard RCT3 components.

Image

Image

Image

Image
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By !ntimidator
#36235
Both are amazing even with the challenges of RCT3. I own the game and when I tried to recreate it the second hill and the turnaround did't turn out right so I renamed it Sharku. But my supports are perfect and the footers look !ntimidating 8)
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By Jarsh
#36735
Thanks! Although I just realized that the midcourse is a little later than it should be. lol. Oh well, if I hadn't placed it there, I would have run out of track before I got back to the station. :)
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By Jarsh
#36755
I'll email the track file to anyone that wants it (no theming included). You HAVE to have RCT3 or it won't work. Everything is standard RCT material (no special stuff) and you have to dig a slight hole for the diving helix or the station will be retardedly high.