CarolinaCoasterFreak wrote:coasterbruh wrote:There are plenty options for places a coaster can be placed in carowinds...without removing anything

Yeah, yeah, old map, but where? Convert more parking lot? Should they do that? With Intimidator I would think more people would be coming and need the space. The camp grounds? I guess they could put something where it says 'Cabanas'.
You're right, the area where it says 'Cabanas' could definitely be used for extra park space. In fact, that whole area from the new wave pool to the area behind Hurler are just park offices and storage locations. These could definitely be relocated to somewhere else in the park.
Also, the parking lot beside Thunder Road could be condensed into several parking garages around the North Gate area.
There's a good space between the Paladium and the XTreme Skyflyers for an indoor coaster (I don't know why I chose indoor coaster for that area... I guess it just seems appropriate in my stupid mind).
The area just North East of the kiddie Car Ride, up into the area where the parking lot starts is also a good location for a smaller ride/coaster.
Now... Let's think outside the park for a second.
Look at the grassy area in front of the parking lots - that big field that you circle around to get into the park. This could host several rides, shows and entertainment facilities easily accessed by a bridge (or more expensively - a tunnel).
The Campgrounds could be moved down the street some distance - as long as it has frequent bus transportation to the park. This could give Carowinds 25 more acres that could boost Carowinds aggressiveness towards the larger more dominant theme parks across the country.
All this could be done without removing a single ride. Now I could make a list as to what they could do if they removed any of the rides, but I figured I'd spare you from my droning. (Bueller...Bueller...)