coasterbruh wrote:I think Lightnin Rod's price tag has a lot to do with it being a ton of land prep having to go into the entire scheme of things. I dont think the coaster itself cost 22 million.
I agree with this. I know that the terrain for both Wild Eagle and Lightning Rod wasn't the easiest to try and work with, and I figured that a decent portion of the cost for both coasters is site clearing and prep. Having said that - Lightning Rod still cost more than Wild Eagle. The fact that RMCs are approaching the cost of some B&M coasters means that they are now nearly direct competitors. I remember seeing more than one source indicate that there are no other Six Flags RMC conversions planned after Joker at SFDK, partly due to demand elsewhere but also because the price on their work is due to go way up. The true price of new RMC coasters is likely to slot in between $15 and $25 million now. I don't doubt that Cedar Fair is going to use RMC at some point, but it's really unlikely they would be able to get the sweet $10 million/coaster deal that Six Flags got now that RMC is more established. As such, you're simply not going to see that many installed in the short-term, particularly with the success they've had with B&M installs.
coasterbruh wrote: Also the capacity thing, you have to look at it like this as well . . . virtually of of the RMC's in existence is at a six flags park. We all know they are not known for pushing trains out with a sense of urgency. I do believe we will see one at a cedar fair park sooner than later. I feel after lightning run opens the door for the launch aspect of things, lots of other chains will be looking into it.
Iron Rattler is the only RMC at any Six Flags that had even decent operations. The others were absolutely glacial. For reference, Goliath's best hour of capacity since it opened last year is 700 pph. Unfortunately, one of the issues with RMC coasters is the block setup. They've set all of of their rides much like the Intamin megacoasters; i.e., that the train in the station can't dispatch until the train on the course has completed the course and is back in the block where it can advance into the station. This means that even if you have a really good dispatch that you have to wait for the coaster out on the course to fully finish before you can dispatch. Notice that Banshee and Fury, the two most recent B&Ms with three train-op and no MCBR can dispatch a train well before the train on the course is in the final brakes. The capacity that adds is enormous, and on the flip side, it's one of the reasons why the capacity of RMC coasters isn't good no matter who is operating them.