General Carowinds discussion
User avatar
By MarkD
#9748
Hey all. Some of you know I have been goofing around with creating the Carowinds coasters in No Limits. I have built many coasters before but they were all Fantasy styles which are easier to create.

Well, I am 95% finished with Carolina Cyclone and if anyone here has No Limits can I email you file and have you tell me if I am anywhere close or should I start over. I like having other opinions.

There are a couple areas I am trying to fix: 1 - speed, I just can't get it to slow down, or maybe it actually goes that fast thru the corks. 2 - The final helix up to the final brake still need tweaking.

Let me know. BTW, there are no supports or 3d models yet, I don't do that untill the track is finished. The land is not landsacaped, the colors are not true. I am just looking for the "layout" and "feel" of it.

<a href='http://www.pbase.com/foreseer/coaster_creations' target='_blank'>Click Here to see Pics</a>
By Carowindsman
#9749
Pics we need pics lol
User avatar
By coasterbruh
#9751
Im always up for a nolimits track. I post on coastersims.com and weeweeslap.com but man, the people are sooo harsh till i dont even post as much as I use to. But if anyone is on those 2 sites feel free to check out my coasters. Im under jarmor at coastersims.com and under weeweeslap.com im jarmor1......

(Shamless plug :P ) heres a screenshot or my latest creation...
Image

And my attempt at a recreation of vortex.....
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By carowindsfreak13
#9752
Too bad I don't have NL. Used to but it was a pain in the butt with my computer.
User avatar
By MarkD
#9755
files sent.

Do me a favor and reply to me via email so this topic don't keep creeping up the list.

Don't wanna tee off the admins. :P
By CoasterChris
#9757
Vortex looks perfect from beginning to end. Nice work.
User avatar
By montumax
#9762
coasterbruh wrote: weeweeslap.com




Gawd that sounds so porn. (sorry couldn't resist.)
By Trev32
#9775
^Yeah it does lol.




Anyway, back on Cyclone.


It looks ok so far, but the colors aren't right on the track nor the trains. And the station is way too high off the ground, also, The drop is a bit steeper than that.
User avatar
By coasterbruh
#9785
Foreseer you sent it to the wroooong person (trev32)! :lol: He is like the Simon Cowell of RCT and Nolimits! Anyway im still waiting for the file!

Off topic Foreseer did you make sure your shocks are off because for some reason it gives gives a bumpy ride F6. Oh yeah and I did the segment spliting thing, but like I said if you turn the shocks off you can get a pretty smooth ride!
By Cephas
#9786
Forseer,

-The tops of the loops can be raised but the track in between should stay where it is.

-The first loop should be taller than the 2nd and they should me farther apart.

-The bunny hill after the loops should be taller, I think that you hit some extreme negative G's there in real life anyways.

-I think that the speed through the corkscrews is only slightly too fast and that can be fixed by raising them also.

-I think that the brake run can be longer and that the track passes under the first drop father away from the loops than it does in your recreation.
User avatar
By MarkD
#9807
Foreseer wrote: Well, I am 95% finished with Carolina Cyclone.....

There are a couple areas I am trying to fix: 1 - speed, I just can't get it to slow down, or maybe it actually goes that fast thru the corks. 2 - The final helix up to the final brake still need tweaking.


Hmmm, can't read.

Coasterbruh, you did get the file didn't ya?
User avatar
By coasterbruh
#9808
Well as of 1430 today I didnt have it. Im at work right now but when I get home I will check!
By BACBoi24
#9847
Cephas wrote: Forseer,

-The tops of the loops can be raised but the track in between should stay where it is.

-The first loop should be taller than the 2nd and they should me farther apart.

-The bunny hill after the loops should be taller, I think that you hit some extreme negative G's there in real life anyways.

-I think that the speed through the corkscrews is only slightly too fast and that can be fixed by raising them also.

-I think that the brake run can be longer and that the track passes under the first drop father away from the loops than it does in your recreation.

Actually, if he raises the corkscrew any, it wouldn't be an accurate track of Carolina Cyclone. Take it from someone who worked on it last summer, the track as he has it now is pretty accurate. The only issue is the station itself. It needs to be lower to the ground. Course, the ground needs to be a bit hilly, since the spot where Carolina Cyclone rests, is actually slightly lower and down hill to the rest of Carolina Boardwalk.

If I had No Limits, I'd test the ride myself. I have to admit, the graphics look even better than RCT 3, and it looks like the track pieces can be more accurately put together than in RCT 3. Alas, my computer, new though it may be, hasn't been upgraded to handle those kinds of graphics.

Anyway, it looks pretty good.
User avatar
By MarkD
#9855
Yea, I'll edit the Terrain after the track work is complete.

The loops are fine.....maybe a bit to "round" .......the corks are fine and hight is fine.

Maybe you can look at it in the Editor?